Wardens – overview

Wardens are one of the core progression systems in Game of Vampires. They are used in battles, events and other game modes, while their Attributes contribute to the overall development of your account.

How Warden progression works

Every Warden has four main Attributes: Strength, Allure, Intellect and Spirit. These values increase through Levels, Talents and additional bonuses.

Developing every Warden equally is usually inefficient. Progression becomes increasingly expensive at higher Levels, so it is important to choose your main Wardens and concentrate rare equipment, Books and other limited resources on them.

It is also important to distinguish between Attributes, Talents and Power. A high Total Attributes value alone does not mean that a Warden will perform equally well in every game mode.

Warden screen in Game of Vampires

Main Attributes

Strength

Primarily associated with the Warden’s combat effectiveness.

Allure

Affects the amount of Blood collected at the Castle.

Intellect

Affects the amount of Nectar collected at the Castle.

Spirit

Affects the amount of Bats collected at the Castle.

What to learn next

Our separate guides focus on decisions rather than interface basics: which Wardens to develop, where to invest resources and how to avoid expensive progression mistakes.

Open Guides